![]() ![]() Keep yourself and Malady alive long enough and you'll automatically win. You need to survive for about 6 rounds of combat before Malady casts her spell, but only 1 of you needs to be alive, so if people start dying, don't worry too much. Everyone wants to get near Malady, so work towards that goal. Your main goal is survival, not to win, so the first thing you should do is get your party grouped up. Make sure to save first though, as a tough fight is waiting for you.Īfter you've finished on the boat and finally set sail, you'll get drawn into a very tough fight. It will take you to where the second one is being guarded. Don't do that! Instead, walk to the left of the giant desk and you'll discover a secret hatch. Fans of the first game will recognize this as an item that lets you teleport to the second pyramid. Teleportation Pyramids - After getting inside the secret room as part of the Lady o' War quest, you can pick up a teleportation pyramid.Click the link to learn how to complete it! Lady o' War - This is the main quest through the area.Interact with it and it lets you respec your entire party however you please. Respec - In the bottom levels of the boat is a giant mirror.This is also a good opportunity to talk to them as they will have ample new dialogue. Collect Your Party - You start alone and need to speak to your party members to collect them again.You can complete this quest by returning to Lohar and telling him what happened.After he teaches you the Source point, you can still kill him if you wish. You can prevent his transformation by making sure to knock him down, stun him, or turn him into a chicken. ![]() If you beat him before he transforms, he can be used to obtain a Source point, which will progress the main story and Powerful Awakening. Here you can find Mordus who will want to fight you. After you've cleared the first floor of all the enemies, you'll have likely already come across a ladder that leads to the second floor.In the same area as the dwarven scientist is another note called Letter with a large ink stain.Near her is a book called Ship's Manifest. While exploring, you will find a dwarven scientist.Touch it, and now everyone can teleport here! From here, you can begin exploring as a group. ![]() Use this person to escape until you spot the Waypoint. Click through your characters until you find the person who is standing beside a bunch of beds and paintings.
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